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User Guide
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User Guide

Master Note Manager to document your project without leaving Unity.

Navigate to Tools > Latin Tools > Note Manager in the editor top bar.

Open Note Manager from the Tools menu in Unity

This screen appears when the Show at startup option is enabled.

Note Manager welcome screen

To access Note Manager, click the corresponding icon on that screen.

Note Manager access icon from the welcome screen
Main panel to create notes in Note Manager
  1. Click the New Note button in the toolbar.
  2. Fill in the main fields:
    • Title: note name.
    • Category: Code, Design, Task, Bug, Idea, or Documentation.
    • Priority: Low, Medium, High, or Critical.
    • Status: Active, Completed, Archived, or On Hold.
  3. Add optional Tags by typing and pressing Enter.
  4. Write content using Markdown syntax.
  5. Press Save to store the note.
Add images to a note in Note Manager
  1. Click Add Images inside the editing panel.
  2. Select one or multiple images.
  3. Images will appear in a horizontal gallery.
  4. Click an image to view it fullscreen.
  5. Use right-click for image options (view/remove).
Add Unity asset references in a note
  1. Drag assets from the Project window into the note.
  2. Or use Add Asset Reference to find them manually.
  3. Supported types: Prefabs, Scripts, Materials, Scenes, Audio, and more.
  4. Assets are shown as cards with type icons.
  5. Click to select in Project, double-click to open.
Cover image setup in Note Manager
  • Set a cover image as an overlay in the metadata section.
  • Select it with Set Cover Image.
  • It appears with reduced opacity to preserve readability.

Note visualization in grid or card mode
  • Grid View: compact cards with thumbnail and key information.
  • Card View: larger cards with full metadata.

You can switch modes from toolbar buttons.

  • Click a note to open it in fullscreen reading mode.
  • Formatted Markdown with attached media is rendered.
  • Metadata is shown in a compact horizontal layout.
  • From the toolbar you can edit, pin, or delete the note.
TOC button inside a note

Suggested path: /src/assets/imgs/Note Manager/NM_09_TOCButton.png

Automatically generated TOC sidebar
  1. In reading mode, press TOC.
  2. The table is generated automatically from Markdown headers (H1, H2, H3).
  3. Click any heading to jump to that section.
  4. The TOC remains visible in the sidebar for quick navigation.
  5. Long content scrolls vertically without losing context.

You can use the most common Markdown blocks directly in the editor.

# Heading 1
## Heading 2
### Heading 3

OpenNote component in the Unity Inspector

The OpenNote component lets you link notes to GameObjects and open them directly from the scene.

  1. Select a GameObject in the scene.
  2. Go to Add Component > Latin Tools > OpenNote.
  3. The inspector will show the Open Note Manager button.
  1. Open the Note Manager window.
  2. Find the note you want to link.
  3. Right-click on the card.
  4. Choose Assign to OpenNote Component.
  5. Select the OpenNote component in the Inspector.
  6. The note ID will be linked to that GameObject.
OpenNote asset created from the Project window

You can also create a reusable asset:

  1. Create an asset from Create > Latin Tools > Open Note.
  2. Configure it to open a specific note.
  3. Use it as a reusable link to important documentation.

While editing, press Preview to:

  • See Markdown rendered in real time.
  • Validate lists, tables, and code blocks.
  • Review image rendering.
  • Verify links and formatting.

Return to edit mode to continue writing.

Quick Insert panel for Markdown syntax

Use Quick Insert (when available) to:

  • Insert frequent Markdown syntax.
  • Add table and code block templates.
  • Speed up structured content creation.

ShortcutAction
Ctrl + FOpen search bar
EscHide search bar
EnterGo to next result
Tab (edit mode)Open Quick Insert tool

  • If a note does not appear, check active filters (category, status, tags).
  • If a referenced asset does not respond, verify it exists and has not been moved.
  • If Markdown rendering looks incomplete, toggle between Edit and Preview.
  • If search does not return expected results, verify titles and tags.

For support, reports, or feature requests: